Topic of the August 2012 monthly meeting of the Xing Agile User Group Rhein-Main were “Software Craftsmanship” and “Innovation Games”. On this monthly meeting roughly 30 people attended.
Benjamin Reitzmann, Software Craftsman, from squeakyvessel.com gave an overview on the idea of software craftsmanship.
Then Michael Tarnowski from Plays-In-Business.com gave a teaser in Innovation Games®.
Innovation Games® (Luke Hohmann) are a set of 13 games of primary market research oriented games. They are focussed, on real-time collaborative games as means of engaging customers and stakeholders to reveal what really matters to them and to get breakthrough ideas. In this games customers have a vital role by playing a set of directed games to give direct feedback about a product or service. Nowadays, Innovation Games are used for such things as portfolio management, requirements management and any number of tasks that require innovative thinking, brainstorming and collaboration.
After this introduction Michael facilitated five innovation games played by the participants.
Paul Herwarth von Bittenfeld gave a nice recap of this session (in German).
Further Readings
- Luke Hohmann’s The Innovation Games® Company official site
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